![]() First attempt at development, initial Kickstarter Nightdive Studios subsequently went on to acquire the rights for System Shock and the franchise as a whole. In 2012, Nightdive Studios acquired the rights for System Shock 2 and produced a digitally distributable version updated for modern operating systems. The company assets, including the rights to System Shock, were acquired by Star Insurance Company, a subsidiary of Meadowbrook Insurance Group. ![]() The original System Shock, released in 1994, was developed by Looking Glass Studios, which closed in 2000. Main article: System Shock § Plot Development It received generally favorable reviews, though some critics were divided on its faithful retention of gameplay elements from the original. The game will be ported to Linux, macOS, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S in 2023. System Shock was released on for Windows. The final released game instead focused on being a faithful remake and delivering what the team initially promised in the Kickstarter. After a successful Kickstarter campaign raised more than $1 million in funding, the game underwent a long development cycle of nearly eight years, being delayed several times as a result of changing to Unreal Engine and restarting development on the game from scratch twice after an ambitious attempt at a reboot for the series was scrapped after excessive feature creep. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.Ī remake of System Shock began development in 2015, initially developed in the Unity engine. The game is set aboard a space station in a cyberpunk vision of the year 2072. It is a remake of the 1994 game System Shock developed by Looking Glass Studios. Fixed Softlock in Research Level by making Elevator Lobby doors and Circuit Breaker Room door always open if that Quadrant has power disabled.System Shock is an action-adventure game developed by Nightdive Studios and published by Prime Matter.Removed duplicate Audio Log from Flight Deck.Balance tweaks to Maintenance Cyberspace Level.Items can be bound to the hotbar by pressing a hotbar hotkey while mousing over the item.Bio-Tanks that are destroyed will stop generating hazards after a short duration.Minipistol Burst-Fire Modkit shoots three rounds instead of two, and can be toggled on/off.Broadcast Monitors can now be shattered when attacked.Credit Machines will dispense Tri-Credits when a Finance Chip is used on them.Fix equipment soft-lock when saving and loading while focusing on a puzzle.Fix equipment soft-lock that could occur when dying while arming an explosive. ![]() Fix for game pausing unexpectedly after loading a game.Fix for Audio Log Portrait disappearing in certain cases.Fix elevator music not stopping when the player dies in an elevator and respawns on another level.Fix Magnum laser sight FX not working properly when loading a save with it enabled. ![]()
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